The Grocery Store

Your goal is simple.  You will create a grocery store shelving unit.  You should have three shelves, and each shelf holds five items.  If the user clicks on an item, then he wants to purchase the item.

Points
Task
4
Shows the scene using three classes
1
Each item, when clicked, changes color or shape
1
The program keeps a running total of all the items bought
1
Each item can be bought only once
1
Contains a reset button
-2
Turned in after Thursday Nov 14th
-2
Turned in after Thursday Nov 21st