This is what the program looks like


This is the code

import java.awt.*;
 
public class Scene extends java.applet.Applet
        {
        
       	Person f1, f2, f3, f4, f5, f6;
 
        public void init()
                {
		f1 = new Person(10, 100);
		f2 = new Person(10, 150);
		f3 = new Person(10, 200);
		f4 = new Person(10, 250);
		f5 = new Person(10, 300);
		f6 = new Person(10, 350);
                }
 
        public void paint(Graphics g)
                {
		f1.paint(g);
		f2.paint(g);
		f3.paint(g);
		f4.paint(g);
		f5.paint(g);
		f6.paint(g);
                }
                
        }

public class Person {
        int x,y;
	Limb leftarm, rightarm, leftleg, rightleg;
	
 
        Person(int startx, int starty) {
                x = startx;
                y = starty;
		leftarm = new Limb(x, y+5, x-5, y+5);
		rightarm = new Limb(x, y+5, x+5, y+5);
		leftleg = new Limb(x, y+10, x-3, y+13);
		rightleg = new Limb(x, y+10, x+3, y+13);
        }

   	public boolean paint(Graphics g) {
		// Body
		g.drawLine(x,y,x, y+10);
		// Head
		g.drawOval(x-3, y-6, 6, 6); 
		// Limbs
		leftarm.paint(g);
		rightarm.paint(g);
		leftleg.paint(g);
		rightleg.paint(g);
		return true;
        }
}


public class Limb {
        int x,y, x2, y2;
 
        Limb(int startx, int starty, int endx, int endy) {
                x = startx;
                y = starty;
		x2 = endx;
		y2 = endy;
        }

   	public void paint(Graphics g) {
		g.drawLine(x,y,x2, y2);
		g.drawOval(x2-2, y2-2, 4, 4);
        }
}