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11 months ago
//The design among these 3 classes needs improvement, and the code has a couple of bugs, too.
//Improve the design and fix the bugs.
//The public interface of Player should remain the same as it is now.
//Hints:
//Avoid duplicate data
//Methods and instance data should have high cohesion
//Coupling should be loose between classes
import java.util.*;
public class Player {
private String name;
private CoinInventory coinInventory;
private ArrayList<Item> otherInventory;
public Player(String name) {
this.name = name;
coinInventory = new CoinInventory();
otherInventory = new ArrayList<Item>();
}
public void addItem(Item item) {
otherInventory.add(item);
}
public void collectMoney(int cp, int sp, int ep, int gp, int pp) {
coinInventory.collectMoney(cp, sp, ep, gp, pp);
}
public double getRunningSpeed() {
double speed = 5 * (1 - getEncumbrance() / 1000.0); //Speed 5 if unencumbered; speed 0 if 1000 units carried or more.
if (speed < 0) {
return 0;
}
else {
return speed;
}
}
public double getMoneyValue() {
return coinInventory.getMoneyValue();
}
public int getEncumbrance() {
int encumbrance = 0;
for(Item i : otherInventory) encumbrance += i.getWeight();
return coinInventory.getWeight() + encumbrance;
}
//Test method.
public static void main(String[] args) {
Player p = new Player("Whistlestick");
Item sword = new Item("Magic sword +2", 20);
Item shield = new Item("Normal shield", 40);
p.addItem(sword);
p.addItem(shield);
if (p.getEncumbrance() != 60) throw new RuntimeException("getEncumbrance() should be 60, not " + p.getEncumbrance());
p.collectMoney(10,2,0,40,2);
if (p.getEncumbrance() != 60+54) throw new RuntimeException("getEncumbrance() should be 114, not " + p.getEncumbrance());
if (p.getMoneyValue() != 50.3) throw new RuntimeException("getMoneyValue() should be 50.3, not " + p.getMoneyValue());
p.collectMoney(0,0,0,6,0);
if (p.getEncumbrance() != 120) throw new RuntimeException("getEncumbrance() should be 120, not " + p.getEncumbrance());
if (p.getRunningSpeed() != 4.4) throw new RuntimeException("getRunningSpeed() should be 4.4, not " + p.getRunningSpeed());
System.out.println("All tests passed.");
}
}